2 | Feasibility and acceptability of a game-based symptom-reporting app for children with cancer: perspectives of children and parents. (Linder LA, Newman AR, Stegenga K, Chiu YS, Wawrzynski SE, Kramer H, Weir C, Narus S, Altizer R) Support Care Cancer 2021 Jan;29(1):301-310 21 Citations |
1 | Wii Fit balance board playing improves balance and gait in Parkinson disease. (Mhatre PV, Vilares I, Stibb SM, Albert MV, Pickering L, Marciniak CM, Kording K, Toledo S) PM R 2013 Sep;5(9):769-77 93 Citations |
1 | New paradigm for task switching strategies while performing multiple tasks: entropy and symbolic dynamics analysis of voluntary patterns. (Guastello SJ, Gorin H, Huschen S, Peters NE, Fabisch M, Poston K) Nonlinear Dynamics Psychol Life Sci 2012 Oct;16(4):471-97 23 Citations |
1 | Gaming used as an informal instructional technique: effects on learner knowledge and satisfaction. (Webb TP, Simpson D, Denson S, Duthie E Jr) J Surg Educ 2012;69(3):330-4 34 Citations |
1 | Feasibility study of TheraDrive: a low-cost game-based environment for the delivery of upper arm stroke therapy. (Johnson MJ, Ramachandran B, Paranjape RP, Kosasih JB) Conf Proc IEEE Eng Med Biol Soc 2006;2006:695-8 11 Citations |